Comments

Log in with itch.io to leave a comment.

I had a good time playing this, even though there were a few glitches (went to the backrooms for a second). 

The concept is what drew me in and I'm amazed that this game was created in 3 days (if I understand the challenge correctly).

Thank you for playing the game and being patient to go through it several times. As you probably know, the game was made in 3 days, and I didn't have time to test it, but I am aware of the shortcomings regarding collisions and falling out of levels, and many other things. I plan to update this game because I like the idea around it. I enjoyed watching your video, it helps me spot some things I would like to correct in an update. If you are interested, you can try another game I made for Horror Jam, you might like Deadly Lessons.

The enemy patrol path is too monotonous

(1 edit)

Thank you for playing and commenting! I agree about patrol, it takes so much time to tweak that properly that I decided to put my effort into other stuff in the game because of the deadline. But sure, if I choose to make this game further I will seriously tweak the monster's behaviour.

The scene is too dark, which affects the experience a bit.

Thank you for playing! Yes, that's how I imagined the atmosphere, does the flashlight help you?