👋 Welcome!
I've been passionate about video games since 1989, when I got my first computer—a ZX Spectrum 48K—at the age of 8. From there, my journey took me through the Commodore 64, Amiga 1200, and eventually PC. Some of my favorite games from that era include Manic Miner, Jetpack, Bomb Jack, Joe Blade, Green Beret, Ghosts 'n Goblins, Walker, Day of the Tentacle, Worms, and many more.
In 1997, I encountered the PlayStation 1 for the first time, and the very first game I played on it was Resident Evil 1. That moment sparked my deep love for the horror genre and my first real interest in 3D graphics and game development. Even before that, I enjoyed creating text-based adventures in BASIC on my Spectrum, inspired by the book "Adventures for Your ZX Spectrum."
My first experience with 3D software was Real 3D on the Amiga 1200, followed by LightWave, but my true passion emerged when I discovered Cinema 4D on the Amiga. Later, I transitioned to PC and started taking 3D seriously. Around the year 2000, I co-founded a demoscene group called Virtual Mind with friends, creating demos and wild entries for local demoscene events.
By 2006, I had started freelancing as a 3D artist, taking on projects across different platforms. Programming took a backseat as my focus shifted toward art and computer graphics. In 2011, I joined a game studio that later became well-known for its HOPA (Hidden Object Puzzle Adventure) games, where I spent nearly a decade working in various roles, from artist to producer.
Since 2022, I’ve been working as a Tech Artist at an indie studio developing horror co-op shooters. While my job is exciting and creatively fulfilling, my passion for crafting my own horror adventure has never faded. In my free time, I work on personal projects, exploring new ideas and pushing my creativity even further.
Last year, I discovered the YAHAHA platform, which allowed me to quickly prototype games. Since I already had experience with Unreal Engine and Unity, mastering the YAHAHA editor was easy, allowing me to achieve great results in a short time. Some of my horror prototypes have even won first place in YAHAHA Horror Game Jams. You can download and play my game jam entries directly from this page!
I'm currently developing a new horror adventure, aiming to create an immersive and atmospheric experience. Expect more exciting ideas and projects on my page—stay tuned!
💬 Feedback & Support I'm always open to feedback and discussions. If you're interested in following my work, feel free to connect with me here on Itch.io!